Thursday, March 10, 2016

Game Over by Andrew Klavan

Reviewed by Matthew C.
Grade 8

What if the border between your dreams and reality was shattered? What if everything in your nightmares became real? That's what the main protagonist, Rick, has to deal with in Game Over.

The story begins in the MindWar Realm; the same place some of the previous books in the series visited. This cyber-universe was created by the deranged inventor Kurodar in an attempt to wreak havoc on the real world.

Rick is a Mind Warrior: someone who goes inside the realm to try and shut it down. However, this time's different - he was dreaming. When he wakes up, a scratch on his right arm is still there. Kurodar has connected himself to Rick and is using him to open a portal between the worlds. Now he has to work to stop the madness that Kurodar started - once and for all.

At times, this book is creative with the creatures that lurk in the Realm - ranging from boar soldiers to a water spirit. It also has an interesting conflict - can Rick bring himself to tell one of his fellow warriors is nothing but a machine? However, this book also has some flaws - it can be overly descriptive at times, such as when the Golden City was first described. But its main flaw is that it doesn't accommodate new readers of the series: it's designed like a "third act"' and the plot reveals itself too fast to hold suspense.

Although this would not be my first pick to read, I encourage readers who like stories about virtual realms to read the series. If you want an enriched reading experience, try reading the earlier books before you read this one. Although it isn't perfect, it can still be a fun read!

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